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Posts tagged with "games"
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Online Family Gaming?
posted by GJ on March 22, 2007 @ 2:50PM
Eventually, the Wii will get multiplayer capability...and you'll all get Wiis, but till that time, most of us have computers!
Geoff, Steve and I have played multiplayer Civ and Alpha Centauri in the past--lots of fun, but very time consuming.
Still, it's fun to do--maybe we could schedule game days to do just that for a specified amount of time, and use the blog to coordinate the who/what/where/when details.
We've just picked up Neverwinter Nights Diamond, and from what I can see, it allows you to build you own adventures and then play as the Dungeon Master with others being the players (yes, this game uses Dungeons & Dragons 3rd Edition rules). That could be fun!
Other games I have that are decent multiplayer:
Freelancer
Civ IV
Alpha Centauri
Dungeon Siege I / II
Neverwinter Nights
Railroads
... (there are more, just can't think of them offhand)
Any interest?
| Tags: games, family, fun
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Funny Guitar Hero story
posted by Kristen on March 27, 2007 @ 10:32PM
I had a good laugh this afternoon while attending a "Counselor Day" at Christopher Newport University in Newport News today. (one of the few perks of my job, we get wooed by colleges so that we will go back and tell our students to give them their money, or rather, their parents' money).
This kid had a booth set up trying to recruit students for a Guitar Hero competition! It was 5 bucks to enter. LOL I was tempted. But I bet they'd kick my butt, because obviously this is all these college kids are doing in their dorms now! I wonder how you could squeeze that onto a resume.
| Tags: games
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Relive the Tower of Terror
posted by Marc on April 3, 2007 @ 11:57PM
Ever want to relive the terrifying drop in the Tower of Terror. Well some guys recreated the entire ride in Half-Life 2.
Check it out here.
Geoff did the same thing, only it was way back on Duke Nukem 3D, so he was a bit limited on graphics.
| Tags: games, video, disney
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Free Game
posted by GJ on May 11, 2007 @ 8:10AM
That's right--the folks at Popcap Games are giving away Bejeweled in honor of Mother's Day. If you've never played this very addictive puzzle game, or just want the full version after having the demo and running out of trial time, here's your chance! Visit the site for details.
| Tags: games
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Want a challenge?
posted by Marc on May 11, 2007 @ 5:33PM
Looking for something to do? Wanna spend a weekend trying to solve a simple puzzle? Check this out.
| Tags: games
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Ticket to Ride!
posted by GJ on May 21, 2007 @ 11:13AM
I have a new board game that perhaps I can get you interested in. Nope, it's not a social party game--but it does take up to five players. It's basically a combination of Star Reporter, Go Fish, and Qix. Have I lost you yet? The game is incredibly easy to play. Abby and Trevor picked it up immediately, and it's become a family favorite right away. A single game for newbies takes about 45 minutes with 3-4 people. Play with 5 experienced players, it might go up to an hour. Picture a gameboard that shows the USA. There are colored train routes all over the board, connecting the various cities. Your job--lay your rails down on these routes to a) match your secret destination cards, b) create the longest continuous rail empire and c) block your rivals from meeting their own goals. You keep a hand of "train cards," where each train car is a different colour, and a hand of "destination cards" which show you where you're supposed to be going. Points are scored laying down track and meeting your goals. Points are lost for failing to meet your goals. Each turn, you either draw two new train cards, three new destination cards (must keep at least one of those three), or place a new route with your existing hand of train cards. Game ends when one player runs out of track pieces--highest scoring player wins! It's a simple game to learn, simple game to play, and actually rather deep on strategy. Best part--often, you never quite know who will win the game until the very last turn when the secret destination tickets are revealed. I'll bring it in July for something to do other than Guitar Hero, Wii Sports, or golf. ;)
| Tags: games
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Remembering the Atari 2600
posted by GJ on May 31, 2007 @ 1:11PM
Dunno if I've mentioned this, but I'm an active participant over at GamerDad. Well, ok, on the forums, that is. One of the other forum participants writes games in Flash, and several of these are available for playing either on the net or the Wii..find them here. The point of my post...he also has a blog on this site of his, and he lately published a look back at the Atari commercials of years gone by. Be sure to check it out!
| Tags: games, video, history
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The Wii, seven months later.
posted by GJ on July 2, 2007 @ 10:19AM
As most of you know, I spent the wii hours of a Sunday morning outside of the Clifton Park Target store, hoping to land a Wii console on launch day. It was a spur of the moment decision made the previous afternoon. I figured the demand for the Wii would be less than the PS3 which was released a few days earlier. So, I showed up at 4:20 am and found maybe 30-35 people in line. Ouch...I was pretty sure that this target only had maybe 40 consoles based on some inventory numbers I stumbled across on Saturday. As it turned out, there was 40 people in front of me. Target had 42 consoles. Several folks that arrived just minutes after I did left without a console. Ouch. Seven months later, it's no different. If you want a Wii, you are still waiting in line in the early morning hours (at least it's not November now) and you still have to be pretty lucky. Nintendo grossly underestimated the demand for this console. But, surprise, this isn't the point of my post--just the background. The real point is, what do we think of ours? Is it ground-breaking? Was it worth the investment? Will it truly revolutionize the console world? First, the numbers: Wii Console: $250. That gives you one Wiimote, and one Nunchuk. It supports up to four of each, and a Wiimote runs $40, a Nunchuk runs $20. Want component cables for your Wii, or even S-video? Fork over another $30. Rechargeable batteries for the Wiimotes (a must), plus a fast-charger: $35. Most every game released to date: $50. Holy crap I've spent a lot of dough on this thing. I won't bother to tell you how many games we've acquired. :) Game Impressions: a few gems (Wii Sports, Wario, Raving Rabbids, Resident Evil 4), a few amusing ones (Big Brain Academy, Mario Party 8, Wii Play, Trauma Center, Excite Truck, Marvel Ultimate Alliance), and a few duds (Farcry, Tony Hawk). Not bad, but so far the third party games are far behind the Nintendo authored ones. If that doesn't get fixed soon, the Wii could go the way of the GameCube. Did I mention that the GameCube compatibility is 100%? We are still playing (and buying) GameCube games. If you own a GameCube, the Wii is not a bad choice for an upgrade console. Another benefit--the Wii is a great first-person-shooter console system. The Wiimote makes an excellent aiming device. If you love shooters on a PC, and don't much like console shooters, again, the Wii is for you. Now for the bad news: graphics. Nope, it's not that the Wii can't do it--it's actually more powerful than the GameCube, but you'd never know it. Most of the games done to date wouldn't have pushed the GameCube CPU very hard. This is very disconcerting. One hopes it's only due to the fact that developers are still new to the system. It's definitely not the equal of either the 360 or PS3 in terms of raw horsepower, but it cannot appear to its owners that it isn't much better than an SNES.
| Tags: games, technology
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