Minecraft v1.6 will be released tomorrow, and with it, the Baumbach Family Server will be rebuilt on Thursday night. Being that I'm visiting with Mom & Dad Fri-Sat-Sun, chances are the server will be yours to play with as you see fit. Stake out the best territory, yada yada yada.
What to expect:
How to play: buy the game at minecraft.net and then point your multiplayer server connection to:
sixty-seven point two hundred fifty two point seventeen point sixty one
I haven't played the game inawhile...I think it is time the king returns. What will be the rules of the server?
GJ said about 3 hours later
Rules are simple. No griefing (destroying other's property, stealing their stuff, setting forest fires without agreement of nearby players). There is no PVP at the moment, but could be added if enough desire it. Monsters are on, portals to the Nether will be enabled.
There are non-Baumbachs on this server on occasion (Abby's friends), and my youngest as well. No foul language. And of course, until you see server announcements that the server has been rebuilt, you are playing on the old server. You may want to check out my kick butt monster tower before it's toast.
Marc said about 7 hours later
I haven't played in quite some time either. You'll have to let us know once it's up and running and I'll come check it out!
GJ said about 14 hours later
Well, the server is on 24x7, including right now. I will be rebuilding the server world today during lunch, after having set fire to my wood constructed beach house next to my monster tower last night for kicks (and before Notch nerfed fire in 1.6).
I play tested 1.6.2 briefly (Notch had two bug fix releases before I rebuilt the world this morning). Found two major bugs, one a client-side CPU consumption issue, the other a lighting refresh problem. Minor bug--spawn location resists modification.
He's up to 1.6.4 by now, I'll update the server again in the next hour. Be sure you update your clients before connecting.
GJ said about 18 hours later
Btw, for those of you who haven't played in a while, the game defaults to smooth lighting. Most of us don't care for it, you can change back to the old lighting model under video options in the pause menu.
GJ said about 22 hours later
Single player code seems ok for this release, but multiplayer is seriously broken. I'll leave the server up (currently running 1.6.4) but I don't plan to do much on it until a better release comes along. If released tomorrow, I will update the server before taking off for the weekend.
Geoff said about 24 hours later
This guy seriously needs to hire beta testers or something.
Geoff said 3 days later
You guys see this game? Look like some competition for Minecraft. Pretty cool. Different take on Minecraft...2D vs 3D, but seems like a lot more battling (but you can still build too).
Yes, seen it. Nothing really like Minecraft, and Notch actually finds it fun to play.
MC is a building game, Terraria is more a combat-orientated game.
Notch released 1.6.5 today but SMP is still very broken, so the server is offline until likely Monday. I'll be doing some testing Sunday to see if 1.6.5 makes it bearable. Will update comments when ready!
GJ said 4 days later
1.6.5 is installed and running. Just testing it now.
GJ said 4 days later
Sorry, folks, Mr. Server ate his 8800GT video card tonight, and a new GTS250 is on order. For those that build you own machines, that 8800GT was a PNY. The new card is a Zotan. No more PN-freaking-Y for me.
Geoff said 4 days later
lol...I played some single player last night since your server was down...he's added a bunch of new stuff to the game. Forgot how fun it can be to play.
GJ said 5 days later
Waaa, NewEgg's CA warehouse is shipping the card, not the Newark one. Won't be back up much before Thursday, I'm betting.
GJ said 7 days later
Of course, I'd find out about baking video cards after I ordered a new one. So, for grins, I'm doing it anyway to see if it works.
GJ said 8 days later
It appears to have worked--8 minutes at 385 deg F. Running some acid tests now, but it's already gotten farther than before with NO artifacts and NO BSODs.
GJ said 8 days later
30 minutes in, playing MC and running youtube videos, and rock solid. Guess I'll put the GTS250 on my other rig, which is only running a 240GT.
Nvidia, please make your model names make some sense in the future. You guys are a big pain in the ass. GTS250 > 240GT, ok, but also better than an 8800GT. However, the 8800GT > the 240GT. I'd really like a hp/lb rating like I can get for cars. :)
GJ said 8 days later
Server is up and running again. I played on the server briefly yesterday, from what I can tell, SMP is still significantly broken. When you first join the world, lag is pretty bad but goes away after a minute or two. However, once the lag stops, the lighting issues appear (um, or don't, as the case may be). The issue is not so much lighting as it is graphic display refresh. You'll see thinks like the following:
* chop a tree, you get an invisible wood block, and the tree doesn't change. Change the fog level, and the display is fixed.
* place a torch in a cave, but it doesn't appear to broadcast light. Again, cycle the fog level to fix.
* occasionally the world's surface disappears, leaving you with just a display of animals/monsters. You know the drill by now.
The problems aren't rare, they appear to happen constantly. I do not see the same issues in SSP. Anyhow, I'm leaving the server up, let me know if you see the same issues or different ones should you try to give it a whirl.
GJ said 9 days later
Server is stable (for now). Most issues have gone away. Please join!!
Geoff said 9 days later
Cool! I'll join in
GJ said 11 days later
Note if you have lag issues playing MP, stop using Windows 7/Vista. ;) If you get square blocks of land missing, you're running out of memory--disconnect, kill the client, and restart it. Same approach holds for any other weird problems that just start happening and don't go away. Kudos to Notch for one heck of a memory leak in the client--that's almost Microsoft worthy.
Geoff said 12 days later
I've encountered this, on my 8gig quad-core Macbook Pro! I decided to drop into one of those "abyss" holes to see what happened. Needless to say I had to disconnect and reconnect. I found one hell of a cavern at my basecamp. It is quite the maze...biggest I've personally encountered. I've gotten pretty aware of the surroundings since I've been killed numerous times from falling creepers and those stupid arrow firing skeletons...man their aim is tremendous.
GJ said 12 days later
Yeah, it's not so much your machine running out of memory as the Java instance Minecraft is running in being 100% allocated.
On Darcy's Core i7 box with 4gb of ram, it's nearly unplayable due to lag and the memory allocation, which hits 1GB very quickly. At least on XP32 (older core2quads each with 4gb of ram), it hovers around 700-800MB for a while before going belly up. Want to really screw it up? Load a multiplayer game, quit, and load a single player game. It never deallocates what it used in map 1, and usually goes south loading map 2.
Geoff said 13 days later
interesting. Mine only really slows down if I adjust the fog.
Geoff said 18 days later
Hey GJ...if you can't find your dog upon your return, it's because I slaughtered it. I tried to feed it a bone and inadvertently whacked him over the head with it. He then proceeded to push me off my bridge into a lava pit...killing me and destroying all my freshly created diamond equipment. Needless to say, upon my respawn, I immediately grabbed a stowed broadsword from the helm and vanquished the foul beast. My condolences to you and your kinfolk, but I shall not mourn that mutt.
GJ said 18 days later
LOL. You have a way with dogs, Geoff. Lesson of the day, don't mess with my mutts. :)
FYI, you can't feed a dog a bone, only a wild wolf.
Marc said 19 days later
This memory leak is really impressively bad. It's pretty difficult to create a memory leak in Java, but leave it to Notch. After playing for a few hours yesterday I noticed my computer was running horribly after quitting Minecraft the night before all due to his memory leak. No wonder I was getting huge lag even after quitting and re-opening. I had to give it the reboot treatment to fix the problem.
GJ said 19 days later
LOL. It's funny how well the server is written, given how poor the client is.
Geoff said 27 days later
Ladies and Gentlemen, the initial stages of our epic Colosseum has begun. I have laid the groundwork for what will be an epic build. The foundation resides behind Barad-dur (my castle) off to the left in the desert. I have built a 19 block radius battle field (39 blocks in diameter) and I have hollowed out beneath it with the beginnings of a mine and some ovens and what not. I also built a temporary shelter nearby with some beds for nightly passings.
You will also see that I've built up one wall of the outer Colosseum spectator stands. The final radius of the Colosseum is 46 blocks (93 diameter).
I will be requesting some help with this if any should want to participate. Obviously, I will need A LOT of stone (which means a lot of coal too). Each outer radius layer requires 260 blocks...so you can imagine I will go through well over 15-20,000 stone blocks when all is said and done. I'm going to start outlining the outer wall radius and then begin some major mining. All who wish to participate are welcome in mining and building. I will have laid out a pretty simply template that we can follow for the basic build, and then I will go through near the end and build entrances and walk-throughs. Gotta still plan out the monster lairs so we can get circuitry going as well. More to come...
GJ said 28 days later
Yeah, I'm still fuzzy on placing spawners. Best editor is supposed to be MC-Edit, which hasn't been updated in eons and sets off virus warnings...not too good.
Geoff said 28 days later
can't you simply generate them with the /give command inside the game itself?
spawners placed by players only spawn pigs, last I checked.
GJ said 28 days later
but it's worth trying...when I have some time. or maybe I'll get lazy and grant you the give command (and save you some mining)
Geoff said about 1 month later
I downloaded MCEdit...what a cool tool. Seems to work. You can clone stuff and transfer objects from one map to another. GJ, any chance you could send me the server world file to I can attempt to clone my structure to another map and see if it works without blowing up?
GJ said about 1 month later
Sure, but you might want to use email for requests like these--this thread is getting old. :)
Geoff said about 1 month later
you saw it didn't you :)
GJ said about 1 month later
Eventually. I'll see if I can do this when I'm back in town Sunday, before I fly out again on Monday.